local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
main_id = 41336
L0_1 = {}
L1_1 = 4133610
L2_1 = 4133601
L3_1 = 4133602
L4_1 = 4133603
L5_1 = 4133604
L6_1 = 4133605
L7_1 = 4133606
L8_1 = 4133607
L9_1 = 4133608
L10_1 = 4133609
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["4133601"] = L1_1
L1_1 = {}
L0_1["4133602"] = L1_1
L1_1 = {}
L0_1["4133603"] = L1_1
L1_1 = {}
L0_1["4133604"] = L1_1
L1_1 = {}
L0_1["4133606"] = L1_1
L1_1 = {}
L0_1["4133608"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 203201
L3_1.alias = "Npc203201"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q41336_BiBo"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4133609"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L0_1["4133601"] = L1_1
L1_1 = {}
L0_1["4133602"] = L1_1
L1_1 = {}
L0_1["4133603"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 201701
L3_1.alias = "Npc201701"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q41336_LinLin01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 200401
L4_1.alias = "Npc200401"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q41336_XiaoZongGuan"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4133604"] = L1_1
L1_1 = {}
L0_1["4133605"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 201701
L3_1.alias = "Npc201701"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q41336_LinLin03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 204001
L4_1.alias = "Npc204001"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q41336_DeGui"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4133606"] = L1_1
L1_1 = {}
L0_1["4133607"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 201701
L3_1.alias = "Npc201701"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q41336_LinLin05"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 203201
L4_1.alias = "Npc203201"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q41336_BiBo"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4133608"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 203201
L3_1.alias = "Npc203201"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q41336_BiBo"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4133609"] = L1_1
L1_1 = {}
L0_1["4133610"] = L1_1
quest_data = L0_1
